<?xml version="1.0"?>
<?xml-stylesheet type="text/css" href="http://dreaming.desertrosedomain.com/skins/common/feed.css?303"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
		<id>http://dreaming.desertrosedomain.com/index.php?feed=atom&amp;namespace=0&amp;title=Special%3ANewPages</id>
		<title>Changling the Dreaming Wiki - New pages [en]</title>
		<link rel="self" type="application/atom+xml" href="http://dreaming.desertrosedomain.com/index.php?feed=atom&amp;namespace=0&amp;title=Special%3ANewPages"/>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Special:NewPages"/>
		<updated>2026-05-07T20:18:30Z</updated>
		<subtitle>From Changling the Dreaming Wiki</subtitle>
		<generator>MediaWiki 1.18.1</generator>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Nyan</id>
		<title>Nyan</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Nyan"/>
				<updated>2014-03-05T00:06:37Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;*Nicknames: *Thallain:   The nyan take the shape of cats. They are very passionate and sensual creatures that particularly adore humans. The nyan are experts at having a g...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Nicknames:&lt;br /&gt;
*[[Thallain]]: &lt;br /&gt;
&lt;br /&gt;
The nyan take the shape of cats. They are very passionate and sensual creatures that particularly adore humans. The nyan are experts at having a good time, and attracting friends and lovers. Unfortunately the nyan tend to seek pleasure to the exclusion of all else, and they will often be neglectful of their other duties. Most nyan are very attractive. In wani form they have a tail, claws, and cat ears. They possess very keen senses and are very agile in their wani forms, as well. Nyan are allied with the Fire element.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
== Organization ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Culture ==&lt;br /&gt;
&lt;br /&gt;
== Relation to other Supernaturals==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Version Differences ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=War_of_Making</id>
		<title>War of Making</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=War_of_Making"/>
				<updated>2014-03-05T00:02:01Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;The War of Making was the conflict between the Slow Empires of the Inanimae short times before the Shattering. It began when the other Inanimae accused the [...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The War of Making was the conflict between the [[Phyla|Slow Empires]] of the [[Inanimae]] short times before the [[Shattering]]. It began when the other Inanimae accused the [[Solimonds]] of giving humanity the gift of fire, which enabled the mortals to subdue other Inanimae and gave them control over the other elements. Many anchors of the Inanimae were krofted and formed by humanity during this time and often, this altered their complete personality and let them fight their former brethren.&lt;br /&gt;
&lt;br /&gt;
When the shattering struck, many Inanimae slipped into [[slumber]], unable to continue their war efforts until the [[Resurgence]], when the War of Making continued in some fashion in the [[Accordance War]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Phyla</id>
		<title>Phyla</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Phyla"/>
				<updated>2014-03-04T23:57:22Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;The '''Slow Empires''' describe the Courts of the Inanimae. The Slow Empires are less a matter of gross political power and more a matter of the symmetry of the mystic bod...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Slow Empires''' describe the Courts of the [[Inanimae]]. The Slow Empires are less a matter of gross political power and more a matter of the symmetry of the mystic body of the [[Dreaming]] itself, thus classifying them according to their influence in the [[Autumn World]] is pretty senseless. The [[War of Making]] was a major conflict between the various Empires that was sparked when humanity learned to use fire to tame the other elements.&lt;br /&gt;
&lt;br /&gt;
Scholars classify six Slow Empires:&lt;br /&gt;
&lt;br /&gt;
* The Empire of Stones (home of the [[Glomes]])&lt;br /&gt;
&lt;br /&gt;
* The Empire of Seeds (home of the [[Kuberas]])&lt;br /&gt;
&lt;br /&gt;
* The Empire of Flames (home of the [[Solimonds]]) &lt;br /&gt;
&lt;br /&gt;
* The Empire of Tears (home of the [[Ondines]])&lt;br /&gt;
&lt;br /&gt;
* The Empire of Skies (home of the [[Parosemes]])&lt;br /&gt;
&lt;br /&gt;
* The Empire of Dolls (home of the [[Mannikins]])&lt;br /&gt;
&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Kinain</id>
		<title>Kinain</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Kinain"/>
				<updated>2014-03-04T23:50:20Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;A '''Kinain''' is a mortal that possesses faerie blood, but is not a full Changeling. Some Kinain are marked with unusual traits by their Faerie Blood t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A '''Kinain''' is a [[mortal]] that possesses [[faerie]] blood, but is not a full [[Changeling|Changeling]]. Some Kinain are marked with unusual traits by their Faerie Blood that depend on their heritage ( a descendant of a [[satyr]] is hairy and social, while a descendant of a [[Boggans|Boggan]] is short and usually works with his hands). Many also have strange abilities also known as [[Fae Gift]]s, some of which can be controlled and others that are wild and unpredictable. Some go through life completely unaware of their fae natures, and others are taken by the [[Kithain]] into [[motley]]s and [[freehold]]s through [[enchantment]], making them a valuable part of the Changeling community. Their fae-like nature makes them also competent sources of [[Glamour|Glamour]], something that some Changelings exploit by [[Ravaging|ravaging]] them.&lt;br /&gt;
&lt;br /&gt;
Kinain are usually born of a Changeling and a mortal or two Changelings. About 15-20% of those with one Changeling parent are Changelings themselves, while about 40-50% of the children of two Changeling parents are Changelings as well. The rest are Kinain. It is also possible for [[Faerie]] Blood to skip a generation or two so that parents who are fully mortal (but still faerie kin) can have a Kinain or (more rarely) Changeling child. From changelings, Kinain differ in so far that they lack a [[mien|mien]] and only possess a mortal half (although they too, possess a [[Seelie]] and an [[Unseelie]] [[Legacy|Legacy]]). One advantage of this is that Kinain are immun to the pains of [[Cold Iron]] or [[Bedlam]], but instead always carry the danger of becoming [[Dream-struck]].&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Green_Court</id>
		<title>Green Court</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Green_Court"/>
				<updated>2014-03-04T16:30:17Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Green Court''' of the [[Fomorian]]s is the oldest court, well above the [[Red Court]] and the [[White Court]]. They are worshipped by cults among the adhene, whose priests claim the dreams of this court fashioned the entirety of the [[Dreaming]].&lt;br /&gt;
&lt;br /&gt;
They were undefeated during the [[War of Trees]] and it is whispered that the [[Tuatha De Danaan]] had to exile themselves as part of the price for ending the war. Until the [[Endless Winter]], the Green Court rested in its timeless self-imposed slumber beneath the [[Sea of Silver]].&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
* Denizens of the Dreaming page 89&lt;br /&gt;
&lt;br /&gt;
[[Category:Courts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Webcraft</id>
		<title>Webcraft</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Webcraft"/>
				<updated>2014-03-04T16:23:02Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Webcraft''' is one of the [[Weaver]]'s dirtiest tricks, an Agenda of the [[Dauntain]] that directly calls upon her power to order and conform. Only the Dauntain practice this or any Agenda; if any [[Kithain]] attempts to learn it, the amount of [[Banality]] that having it opens them up to will quickly cause their condition to deteriorate.&lt;br /&gt;
&lt;br /&gt;
Although the Agenda of Webcraft was originally presented in [[The Autumn People]], its actual game mechanics were accidentally omitted from that book. Errata for The Autumn People, including the mechanics of Webcraft, are presented in full in the [[Changeling Players Guide]].&lt;br /&gt;
&lt;br /&gt;
== Agendas ==&lt;br /&gt;
* {{dot|1}} '''Weave Web''' - Hardens a mortal substance, making it substantially stronger and more durable, but also plainer and more normal.&lt;br /&gt;
* {{dot|2}} '''Overwhelming Wincing''' - Become crushingly boring, to the point that those who have to listen to you suffer from headaches.&lt;br /&gt;
* {{dot|3}} '''Warp Will''' - Sends an entire area into a boring stupor, sapping their inspiration and making them mentally weary.&lt;br /&gt;
* {{dot|4}} '''Wend Your Way''' - Causes something to become so boring that others will completely ignore it, producing a form of conditional invisibility.&lt;br /&gt;
* {{dot|5}} '''Cry &amp;quot;Woof&amp;quot;''' - Summons a [[spirit|spirit]] of the Weaver, allowing it to work its will upon those around them, even against the wishes of the Dauntain who summoned it.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* The Autumn People page 82&lt;br /&gt;
* Changeling: The Dreaming Player's Guide page 187&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Burnout</id>
		<title>Burnout</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Burnout"/>
				<updated>2014-03-04T16:21:33Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;One of the basic needs of a changeling is to inspire humanity. '''Burnout''' turns this concept on its head, being the Dauntain Agenda of suppressing true artistic express...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;One of the basic needs of a changeling is to inspire humanity. '''Burnout''' turns this concept on its head, being the [[Dauntain]] Agenda of suppressing true artistic expression, and replacing it with false inspiration. Only the Dauntain practice this or any Agenda; if any Kithain attempts to learn it, the amount of [[Banality]] that having it opens them up to will quickly cause their condition to deteriorate.&lt;br /&gt;
&lt;br /&gt;
== Agendas ==&lt;br /&gt;
* {{dot|1}} '''Mindblock''' - Blocks out one topic or skill that a subject ordinarily would think about quite often.&lt;br /&gt;
* {{dot|2}} '''Heartbind''' - Prevents a positive emotion from being felt, even one as complex and sanctified as True Love.&lt;br /&gt;
* {{dot|3}} '''Obsession''' - Implants the idea that a certain activity, as dull as it may be, is something that is important for the subject to pursue.&lt;br /&gt;
* {{dot|4}} '''Acquisition''' - Requires the subject to collect, making him go out of his way to find as many samples of a certain mundane object as he can.&lt;br /&gt;
* {{dot|5}} '''Geek Out''' - Permanently saddles the subject with a boring hobby, making it difficult for him to socialize with others from his boring interests.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* The Autumn People page 80-81&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Stultify</id>
		<title>Stultify</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Stultify"/>
				<updated>2014-03-04T16:18:44Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;'''Stultify''' is the Dauntain Agenda of changing worldviews, replacing the childlike mindset of changelings and those who associate with them with one that is worldweary ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Stultify''' is the [[Dauntain]] Agenda of changing worldviews, replacing the childlike mindset of changelings and those who associate with them with one that is worldweary and task-oriented. Only the Dauntain practice this or any Agenda; if any Kithain attempts to learn it, the amount of [[Banality]] that having it opens them up to will quickly cause their condition to deteriorate.&lt;br /&gt;
&lt;br /&gt;
== Agendas ==&lt;br /&gt;
* {{dot|1}} '''Rosetint''' - Changes a memory so that something which previously seemed awful to the subject instead becomes something they enjoy.&lt;br /&gt;
* {{dot|2}} '''Dull Impulse''' - Forces a target to perform a dull task, and will keep doing it over and over until the Agenda expires.&lt;br /&gt;
* {{dot|3}} '''Proselytize''' - An expansion of Dull Impulse, in which the actor will continually attempt to convince others to help him perform his simple task.&lt;br /&gt;
* {{dot|4}} '''Procedural Addiction''' - Slows down a target's actions substantially, by requiring them to think about what they're doing every step of the way.&lt;br /&gt;
* {{dot|5}} '''Micro-Management''' - Hides Procedural Addiction deep within a target's mind, causing everyone they teach to suffer from the same problem when they try to enact those procedures.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* The Autumn People page 81-82&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Time</id>
		<title>Time</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Time"/>
				<updated>2014-03-04T16:07:53Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: Created page with &amp;quot;== Time == Time is the control of when your cantrips will happen or how long they will last. Mastery of space dictates the length your spells may last or how long you can set ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Time ==&lt;br /&gt;
Time is the control of when your cantrips will happen or how long they will last. Mastery of space dictates the length your spells may last or how long you can set a &amp;quot;trigger&amp;quot; upon them. &lt;br /&gt;
&lt;br /&gt;
* {{dot|1}} '''That Instant''' - Up to one turn.&lt;br /&gt;
* {{dot|2}} '''Just a Moment''' - Up to three turns/30 seconds.&lt;br /&gt;
* {{dot|3}} '''One Mighty Minute''' - Up to 10 turns/1 minute.&lt;br /&gt;
* {{dot|4}} '''Nice Siesta''' - Up to 1 scene/hour (whichever comes first)&lt;br /&gt;
* {{dot|5}} '''What Was I Saying?''' - Up to 1 week.&lt;br /&gt;
&lt;br /&gt;
[[Category:Realms]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Oneiromancy</id>
		<title>Oneiromancy</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Oneiromancy"/>
				<updated>2014-03-04T15:34:36Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Oneiromancy''' is the [[Art|Art]] of blurring fantasy and reality, sleeping and waking, [[Dreaming]] and the normal world. Those who possess it can deal great damage to [[Changeling|Changeling]] society from afar, and are seen as anathema by other changelings. Oneiromancy is completely forbidden among the [[Kithain]]. Only the Dark-kin, the [[Adhene]] practice it, and few even among their number dare to.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Oneirodynia''' - Sends a dream into a target's mind. The caster can specify a word or two, but the content will take on a life of its own from there.&lt;br /&gt;
* {{dot|2}} '''Oneirocritia''' - See what a target is dreaming, though in the broken and confused nature most dreams are presented in.&lt;br /&gt;
* {{dot|3}} '''Oneirataxia''' - Blur the lines between a subject's waking and sleeping lives, by causing them to encounter their dreams as harmless shadows while awake.&lt;br /&gt;
* {{dot|4}} '''Syncope''' - Enter a dream directly, allowing the caster and the target to interact with one another while inside.&lt;br /&gt;
* {{dot|5}} '''Expiation''' - Transforms a target into a living dream, causing them to, at least temporarily, leave their mortal life behind and act as a [[chimera|chimera]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Denizens of the Dreaming''', page(s) 76-77&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Discord</id>
		<title>Discord</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Discord"/>
				<updated>2014-03-04T15:34:04Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Discord''' is an Art of maddening and damaging illusions, designed to turn the tide of war, completely ignoring the rules of fair and gentlemanly combat. Though its primary purpose is for fighting, a clever Denizen could find uses for its techniques in other physical pursuits. The [[Adhene|Dark-kin]] are the primary users of Discord, and are so deeply entrenched in it that some fear they learn it in their sleep. Few others ever pick up the Art, and to do so they would suffer grave consequences from Kithain society. &lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''House of Mirrors''' - Creates a number of false copies of the individual, making it difficult for the opponent to tell which is truly her opponent.&lt;br /&gt;
* {{dot|2}} '''Hermes' Fleetness''' - Improves speed and reflexes, allowing for dodges and movement to be done with greater ease.&lt;br /&gt;
* {{dot|3}} '''Armilustra''' - Enchants an object temporarily to do vastly more damage, making it as damaging as cold iron.&lt;br /&gt;
* {{dot|4}} '''Whirling Dervish''' - Speeds attacks substantially, allowing them to be more likely to land a blow.&lt;br /&gt;
* {{dot|5}} '''Life and Limb''' - Allows the caster to focus in on the most susceptible parts of another's anatomy, resulting in great damage, and possibly limb loss.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Denizens of the Dreaming''', page(s) 74-75&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Delusion</id>
		<title>Delusion</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Delusion"/>
				<updated>2014-03-04T15:33:37Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Delusion''' is the deceptive magical power of memory manipulation, practiced by evoking the power of the [[Mists]]. Those who practice it tend to think that they are doing the world a favor, by helping it rationalize the existence of creatures so strange as the Fae. Delusion is one of the Arts of the [[Shadow Court]]; it is rarely practiced in other Courts, as the more common Art of [[Chicanery]] is used instead.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Innocence''' - Protects the user from attempts to divine information about them, making them seem innocent of crimes they committed.&lt;br /&gt;
* {{dot|2}} '''Façade''' - Changes shape into another person, including masking one's kith for another, or appearing as an item of scenery.&lt;br /&gt;
* {{dot|3}} '''The Mists of Memory''' - Removes a memory from a person's mind, or cause one specific moment to stand out and occlude others.&lt;br /&gt;
* {{dot|4}} '''The Depths of Will''' - Convinces a subject to do some sort of task, that they will have no memory of doing once it is complete.&lt;br /&gt;
* {{dot|5}} '''The Darkest Heart''' - Use emotion as a controlling force, causing a person to believe things about himself that may never have been true.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''The Shadow Court''', page(s) 82-85&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Contempt</id>
		<title>Contempt</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Contempt"/>
				<updated>2014-03-04T15:33:15Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Contempt''' is the dark, [[Unseelie]] antithesis of [[Sovereign]]. Rather than being an Art of control and nobility, it is an Art of undermining those in authority, and making them seem foolish. Just as Sovereign is a noble Art, Contempt counters that by being a commoner Art. It is most commonly known by the [[Shadow Court]], though those in the [[Unseelie Court]] are also capable of learning it.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Mockery''' - Changes the etiquette in a given Court, either producing random lawlessness that puts all on equal authority, or allows the voices of Unseelie nobles to rise to the top.&lt;br /&gt;
* {{dot|2}} '''Disobedience''' - Produces a willful disregard for rules and commands, changing a subject's actions, and making them temporarily immune to all forms of command.&lt;br /&gt;
* {{dot|3}} '''Insolence''' - Causes a group to riot and rise against something, especially something that sticks out as strangely notable and beautiful.&lt;br /&gt;
* {{dot|4}} '''Devil's Advocate''' - Changes an opinion, allowing someone to be convinced of something that they otherwise would have great difficulty believing.&lt;br /&gt;
* {{dot|5}} '''Condemnation''' - A complicated ceremony that's true purpose is well hidden, allowing the user to name new members of the Shadow Court, cancel previous Oaths, and teach the Arts of Contempt and [[Delusion]].&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''The Shadow Court''', page(s) 79-82&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Autumn_Way</id>
		<title>Autumn Way</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Autumn_Way"/>
				<updated>2014-03-04T15:32:28Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The '''Autumn Way''' sounds like it should be one of the most evil Arts known to the Fae, but it is actually relatively benign in nature. It provides a backdoor into the mortal world from the Dreaming, often shielding its user from the [[Banality]] of that world in the process. While no group has explicitly banned the use of the Autumn Way, the Kithain often have little need for its techniques, as it does things that are of fairly limited usefulness to them. To some of the purer manifestations of the Dreaming, and to the groups who have been banned from free travel within its borders, such as the [[Adhene]], it becomes vastly more useful.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Insufflation (Complex Possession)''' - Enters the body of a non-supernatural individual for days at a time, using him as a means of interacting with others in his world.&lt;br /&gt;
* {{dot|2}} '''Manifestation''' - Temporarily grow a full body within the Autumn World, effectively granting all the benefits of being dual-bodied that changelings obtain.&lt;br /&gt;
* {{dot|3}} '''Zeitgeist''' - Easily slip into the culture of wherever you manifest or insufflate, crossing language barriers and absurd gaffs of etiquette.&lt;br /&gt;
* {{dot|4}} '''Dagda's Boon''' - Shows the location of the Silver Path, the path that guides fae throughout the Dreaming, even if the Silver Path is forbidden to your kind, and protects the user from being detected while on it.&lt;br /&gt;
* {{dot|5}} '''Reality's Horror''' - Causes someone in the Autumn World to clearly see aspects of the Dreaming, and, more troublingly, be able to be harmed or affected by what he sees.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Denizens of the Dreaming''', page(s) 73-74&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Tale_Craft</id>
		<title>Tale Craft</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Tale_Craft"/>
				<updated>2014-03-04T15:32:13Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Tale Craft''' is the [[Eshu]] [[Arts]] of telling wondrous stories, by means of providing special effects, reading the crowd, and manipulating their emotions. The [[Bunk]] for a Tale Craft [[cantrip]] is, with few exceptions, a story, whether spoken or sung. Tale Craft was developed by the Eshu for their own use, though they are willing to teach it to a number of [[kith|kiths]] who share their passion for entertaining. Only one kith is forbidden from learning it; any [[Sidhe]] who learns Tale Craft must be punished, as will the one who taught it to him.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Agemo's Blessing''' - Reads the emotions of an entire crowd at once, in order to determine how best to proceed with entertaining them.&lt;br /&gt;
* {{dot|2}} '''Flickering Firelight''' - Shapes a small chimerical illusion into something spoken of in the story, providing set pieces with which to tell the tale.&lt;br /&gt;
* {{dot|3}} '''Murmur in the Crowd''' - Instills an emotion within the crowd, increasing the appeal of the Eshu's story, as well as providing a reason for them to tell it.&lt;br /&gt;
* {{dot|4}} '''Sticks and Stones''' - Turns words into a temporary shelter, protecting the talecrafter from damage, so long as they keep telling their tale without pause.&lt;br /&gt;
* {{dot|5}} '''Moment of Truth''' - Produces a temporary [[chimera (CTD)|chimera]] that appears in the form of what the user desires it to, with some limitation.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Kithbook: Eshu''', page(s) 89-91&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Infusion</id>
		<title>Infusion</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Infusion"/>
				<updated>2014-03-04T15:31:53Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Infusion''' is the Art that assists [[Nocker]]s in creating all of their wonderful clockwork and chimerical items. It involves the connection of &amp;quot;FUBARS&amp;quot; and other chimerical entities into physical or chimerical forms. With a few rare exceptions, only the Nockers use Infusion. Though other kiths potentially could learn it, most do not see the appeal in learning such a strange and specialized Art.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Harden''' - Prepares a wild chimera by turning it into a crafted chimera, allowing further applications of Infusion to be used on it.&lt;br /&gt;
* {{dot|2}} '''Toughen''' - Adds durability to chimerical materials, including other changelings, granting resistance both to damage and [[Banality]]'s undoing.&lt;br /&gt;
* {{dot|3}} '''FUBAR Generation''' - Creates and enslaves a FUBAR, a chimerical creature that can serve as a Glamour battery.&lt;br /&gt;
* {{dot|4}} '''Animantis''' - Produces a golem, a mechanical servant that will serve the Nocker and aid him in his work.&lt;br /&gt;
* {{dot|5}} '''Gilgul''' - A terribly dangerous cantrip that, if successful, adds sentient thought to a chimera or animantis, and possibly even a true soul.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Kithbook: Nockers''', page(s) 56-58&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Verdage</id>
		<title>Verdage</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Verdage"/>
				<updated>2014-03-04T15:31:31Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Verdage''', one of the two Slivers of Earth, governs life and organic matter, especially that which comprises plants. All [[Inanimae]] who know Verdage are capable of immediately identifying plant life they see. Verdage is primarily practiced by the Kuberas, but the Glomes and Solimonds also have affinity for it.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Solarium''' - Produces a change in the size, health, or shape of a living plant.&lt;br /&gt;
* {{dot|2}} '''Babel''' - Allows the user to speak with any object as if it possesses human intelligence.&lt;br /&gt;
* {{dot|3}} '''Coalesce''' - Transforms plant matter into any object desired.&lt;br /&gt;
* {{dot|4}} '''Web of Life''' - By examining one aspect of an interconnected ecosystem, aspects of its future can be determined.&lt;br /&gt;
* {{dot|5}} '''Mold''' - Transforms one type of living matter to another, without killing it in the process.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Inanimae: The Secret Way''', page(s) 80-81&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Stratus</id>
		<title>Stratus</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Stratus"/>
				<updated>2014-03-04T15:31:15Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Stratus''' is the Sliver of Air, misdirecting both through blindingly fast movements and by producing misty illusions. All [[Inanimae]] who know Stratus can feel weather patterns coming from miles away. Stratus is primarily practiced by the Parosemes, but the Ondines also have affinity for it.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Marathon''' - Reduces travel time, yet paradoxically the user does not appear to go faster.&lt;br /&gt;
* {{dot|2}} '''Conceal/Confuse''' - Produces a simple, static illusion fooling one or two senses.&lt;br /&gt;
* {{dot|3}} '''Flight''' - Allows a target to fly, taking to the sky as if they had wings.&lt;br /&gt;
* {{dot|4}} '''Illusion''' - Produces a more complex illusion capable of fooling many distinct senses.&lt;br /&gt;
* {{dot|5}} '''Phantasm''' - Produces powerful, living illusions that act as Chimerae in their own right.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Inanimae: The Secret Way''', page(s) 83-84&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Pyros</id>
		<title>Pyros</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Pyros"/>
				<updated>2014-03-04T15:30:57Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Pyros''' is the Sliver of Fire, producing heat and spontaneous combustion, as well as symbolically affecting hot-blooded passion. All [[Inanimae]] who know Pyros can spark a tiny flame without the need for matches or equipment. Pyros is primarily practiced by the Solimonds, but the Parosemes also have affinity for it.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Flame''' - Produces a flame varying in size from a tiny candle to a great bonfire.&lt;br /&gt;
* {{dot|2}} '''Tortured Heart''' - Pulls at the heart to edit the intensity of an existing emotion.&lt;br /&gt;
* {{dot|3}} '''Ares' Fist''' - Channels divine strength to improve prowess in hand-to-hand combat.&lt;br /&gt;
* {{dot|4}} '''Strings of the Soul''' - Creates an emotion from nothing, and implants it into the target.&lt;br /&gt;
* {{dot|5}} '''Inferno''' - Allows full control of a fire, shaping and bending it to the user's will.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Inanimae: The Secret Way''', page(s) 85-86&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Petros</id>
		<title>Petros</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Petros"/>
				<updated>2014-03-04T15:30:32Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Petros''', one of the two Slivers of Earth, governs shaping stone and imbuing the caster with the physical properties of solid rock. All [[Inanimae]] who know Petros can climb up a rocky surface with little difficulty. Petros is primarily practiced by the Glomes, but the Solimonds and Kuberas also have affinity for it.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Living Rock''' - Shapes earth, changing its shape or composition.&lt;br /&gt;
* {{dot|2}} '''Stoneskin''' - Coats an object in protective stone, helping them to protect themselves against damage.&lt;br /&gt;
* {{dot|3}} '''Ironarm''' - Grants additional strength to a subject, granting them the ability to move heavy stones.&lt;br /&gt;
* {{dot|4}} '''Stasis''' - Slows down a target, causing them to barely move at all.&lt;br /&gt;
* {{dot|5}} '''Quake''' - Splits apart the earth, damaging people and things in the area.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Inanimae: The Secret Way''', page(s) 78-79&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Aquis</id>
		<title>Aquis</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Aquis"/>
				<updated>2014-03-04T15:30:14Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Aquis''' is the Sliver of Water, controlling the movement of water through the atmosphere, as well as reflecting water's association with empathy and medicine. All [[Inanimae]] who know Aquis are capable of breathing underwater, and automatically know how to swim. Aquis is primarily practiced by the Ondines, but the Glomes and Kuberas also have affinity for it.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Aura Perception''' - Learn various qualities of a person, such as emotional state and honesty, from their aura.&lt;br /&gt;
* {{dot|2}} '''Hold''' - Halts the motion of an object in flight before it reaches the caster.&lt;br /&gt;
* {{dot|3}} '''Tempus Fugit''' - Allows an object to move at an incredibly fast speed.&lt;br /&gt;
* {{dot|4}} '''Friction''' - Heat or chill the water within an object, to the point of boiling it or freezing it into ice.&lt;br /&gt;
* {{dot|5}} '''Healing Waters''' - Fixes an object or heals a person by pouring water over the wound.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Inanimae: The Secret Way''', page(s) 82-83&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Sovereign</id>
		<title>Sovereign</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Sovereign"/>
				<updated>2014-03-04T15:29:40Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Sovereign''' is the Art of controlling commoners and noble majesty. It is one of the most political Arts commonly practiced by the Kithain, and exists largely to ensure the maintenance of their political structures. Commoner changelings find this Art exploitative, an unfair trick for keeping the high classes high, and the low classes low. For many years, Sovereign has been the Art that the [[Sidhe]] use to exercise their nobility; therefore, it is rare to see it in the hands of other kiths. The connection between nobles and Sovereign is built into the Art; it is almost useless in the hands of a commoner, but breathtakingly powerful in the hands of a King or Queen.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Protocol''' - Brings a magically ensured Court into session, preventing commoners from disrupting the proceedings.&lt;br /&gt;
* {{dot|2}} '''Dictum''' - Specifies a request to the subject of the cantrip, which they must fulfill to the best of their ability, unless it is too dangerous.&lt;br /&gt;
* {{dot|3}} '''Grandeur''' - Take on a mantle of pure beauty and grace, making it nearly impossible for others to try to contradict your desires.&lt;br /&gt;
* {{dot|4}} '''Weaver Ward''' - Block off a doorway or narrow passage, making it impossible for a specified group of objects to pass through.&lt;br /&gt;
* {{dot|5}} '''Geas''' or '''Ban''' - Produces an Oath, either requiring a person to fulfill an action (''Geas''), or abstain from doing a certain action (''Ban''); breakers of this Oath will suffer some curse as a result.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Changeling: The Dreaming Core Rulebook''', page(s) 183-186&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Naming</id>
		<title>Naming</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Naming"/>
				<updated>2014-03-04T15:29:15Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Naming''' is the [[Arts]] of [[True Name]]s and the power of words. It is one of the most insidious Arts known to the [[Kithain]], as while its low levels are deceptively non-threatening, a master of Naming can easily cause irreparable damage. Overly frivolous uses of Naming are not taken lightly by the [[noble|nobility]], who swiftly bring justice to those who subvert its effects. Naming is one of the rarest Arts in [[changeling|changeling]] society, as its practice is restricted by the [[Crystal Circle]]. Long ago, the Art was developed by the [[Eshu]], but limitations and bans have led its practice to be almost exclusive to the [[Sidhe]] - a slight that the Eshu are not kind to forgive.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Seek 'n' Spell''' - Whether you understand the language or not, or even if the contents are magically locked, it becomes possible to read any text.&lt;br /&gt;
* {{dot|2}} '''Rune''' - Inscribes a word of power onto an object, allowing it to be far more effective for a specific task.&lt;br /&gt;
* {{dot|3}} '''Runic Circle''' - Produces a circle of protective words, that provides resistance against supernatural forces that attempt to breach the circle.&lt;br /&gt;
* {{dot|4}} '''Saining''' - Recalls the ritual of the True Name that is used when a Kithain first goes through [[Chrysalis (CTD)|Chrysalis]], showing the user that individual's True Name.&lt;br /&gt;
* {{dot|5}} '''Reweaving''' - Once the True Name is known, this cantrip permits the caster to edit that Name, and in doing so edits core traits of what that person or object is.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Changeling: The Dreaming Player's Guide''', page(s) 171-174&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Dream-Craft</id>
		<title>Dream-Craft</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Dream-Craft"/>
				<updated>2014-03-04T15:27:11Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Dream-Craft''' is the [[Art|Art]] of manipulating the raw stuff that the [[Dreaming]] is made of. This art allows [[Sidhe]] to change the physical forms within the Dreaming, which can affect the way that [[freehold|freeholds]] and other sanctuaries of the Dreaming look. It can also affect [[voile]], the [[chimerical]] clothing that [[changeling|changelings]] wear while in the Dreaming. Though Dream-Craft is sometimes considered the exclusive property of the Sidhe, many [[commoner]]s have excelled in its practice.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Find Silver Path''' - Shows the location of the [[Silver Path]], the path that guides fae throughout the Dreaming, and grants information about who or what is currently upon it.&lt;br /&gt;
* {{dot|2}} '''Determinism''' - Shows what is on the other end of a [[trod]], a mysterious path of the Dreaming upon which space and time are heavily distorted.&lt;br /&gt;
* {{dot|3}} '''Homestead''' - Fixes a point of the Dreaming so that, instead of ever-changing at the whims of the [[Wyld|Wyld]], it will remain as the caster intended it.&lt;br /&gt;
* {{dot|4}} '''Attunement''' - Ties a changeling to a person, place, or thing, making it so that whatever happens to it, the changeling will be the first to know.&lt;br /&gt;
* {{dot|5}} '''Dream Weaving''' - Produces a [[chimera|chimera]], similar to the [[Legerdemain|Phantom Shadows]] [[cantrip]], but, while that chimera is temporary, this chimera is permanent - so long as it never leaves the Dreaming.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Nobles: The Shining Host''', page(s) 75-78&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Chronos</id>
		<title>Chronos</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Chronos"/>
				<updated>2014-03-04T15:26:56Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Chronos''' is the Art of temporal manipulation. Unlike the methods of altering time known to other supernaturals, Chronos is fairly indirect, and almost never goes in linear order - instead, it is an Art of being disjunct from the proper order of time, causing its practitioners to be difficult to affect with Time magic, and lose sight of how time should operate. Chronos is the exclusive Art of the [[Sidhe]], much more so than any other noble Art; not only is it extremely difficult for commoners to learn it, they have a greater difficulty forming its cantrips.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Wyrd''' - Causes another to lose sight of the proper order of time, being unable to tell which events occurred before or after others.&lt;br /&gt;
* {{dot|2}} '''Backward Glance''' - Glance something that happened in the past, aiding in recall of images seen before, and providing new images that weren't seen at the time.&lt;br /&gt;
* {{dot|3}} '''Dream Time''' - Changes the speed of time in an area or for a person, either causing it to go far faster than it normally should, or slow to a crawl.&lt;br /&gt;
* {{dot|4}} '''Permanence''' - Extends the duration of an Art cast by another, allowing it to last substantially longer than what the result originally mandated.&lt;br /&gt;
* {{dot|5}} '''Reversal of Fortune''' - An extremely complex and expensive Art that allows the user to reverse the last few minutes, and make new choices.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Nobles: The Shining Host''', page(s) 78-80&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Spirit_Link</id>
		<title>Spirit Link</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Spirit_Link"/>
				<updated>2014-03-04T15:26:41Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Spirit Link''' is an Art that speaks to the relationship between [[Spirit|spirits]] and the Dreaming, known only to the spiritually aware [[Nunnehi]]. Knowing this Art changes a changeling's life substantially, allowing them to know and interact with another world. It is rare for one of the Kithain to ever be taught of it; a notable exception are those who have been adopted by the Nunnehi as one of their own.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''World Sight''' - See into other worlds, especially the world of the spirits, or the world of the dead.&lt;br /&gt;
* {{dot|2}} '''Ancestor Speech''' - Speak to one's ancestors or the things they have left behind, in order to learn what they knew and receive objective counsel.&lt;br /&gt;
* {{dot|3}} '''Vision Quest''' - Contacts spirits of wisdom and guidance, allowing them to show the user a substantial portion of the future, revealing hints and highlighting potential consequences.&lt;br /&gt;
* {{dot|4}} '''Placate''' - Instills peace within a spirit or ghost, keeping at bay and preventing them from lashing out against those around them for a long time.&lt;br /&gt;
* {{dot|5}} '''Ghost Dance''' - Control ghosts or spirits, compelling them in subtle ways, or going so far as to raise an entire army of them to attack the enemy.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Changeling: The Dreaming Player's Guide''', page(s) 174-177&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Skycraft</id>
		<title>Skycraft</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Skycraft"/>
				<updated>2014-03-04T15:26:27Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Skycraft''' is an Art of wind and weather, feared and respected by sailors, who know just how dangerous an unexpected storm can be to their livelihood. Certain areas are protected from the effects of Skycraft, most notably underwater zones. No kith is known to have any strong links to Skycraft, though the scattered groups that know of it are often unwilling to share the secrets of its practice.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Thunderclap''' - Produces a strike of lightning that, while dealing no damage, can knock down or deafen enemies with a bolt of sound.&lt;br /&gt;
* {{dot|2}} '''Compass Winds''' - Directs the wind in a certain direction, creating a gale force that can easily propel a ship through the water.&lt;br /&gt;
* {{dot|3}} '''Dark Sky''' - Fills the sky with fog and dark clouds, cloaking those within it and making it difficult for any to see.&lt;br /&gt;
* {{dot|4}} '''Stormcraft''' - Produces a powerful storm of wind, rain, and thunder that, while powerful and dangerous, may be beyond the control of its maker.&lt;br /&gt;
* {{dot|5}} '''Call Lightning''' - The perfection of the power first seen in Thunderclap, this cantrip pulls down a bolt of lightning - but this time, it deals a significant amount of damage.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Blood Dimmed Tides''', page(s) 80-82&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Pyretics</id>
		<title>Pyretics</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Pyretics"/>
				<updated>2014-03-04T15:26:13Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Pyretics''' is the art of manipulating real and chimerical fire. In addition to lighting things on fire, Pyretics can also tap into the less destructive aspects of fire, lighting the way and revealing the unseen. No kith claims Pyretics for their own, though the first practitioners of it were taught by the Solimonds, the fire-elemental [[Inanimae]].&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Will-O'-the-Wisp''' - Produces a ball of false flame, that guides its creator on an indirect path to a desired object or person.&lt;br /&gt;
* {{dot|2}} '''Willow Light''' - Creates a bright glow for several hours, making an object luminous and hard to ignore.&lt;br /&gt;
* {{dot|3}} '''Prometheus Fist''' - Surrounds an object in a flame that does not burn the object itself, but anything the object touches will catch on fire as normal.&lt;br /&gt;
* {{dot|4}} '''Burn and Boil''' - Lights an object on fire, in a way that does harm the object itself; this fire will consume the object and cannot be controlled, just as standard fire.&lt;br /&gt;
* {{dot|5}} '''Star Body''' - Transforms an object into pure fire, causing no change to its intrinsic properties, but giving it the glow and chance to ignite objects of fire.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Changeling: The Dreaming Player's Guide''', page(s) 169-170&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Metamorphosis</id>
		<title>Metamorphosis</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Metamorphosis"/>
				<updated>2014-03-04T15:25:57Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Metamorphosis''' is the Art of changing the shape of living beings. It differs notably from [[Primal]] in this in that, while Primal relates to shaping the unliving, Metamorphosis shapes the living. Through it, one fae can easily become whatever she wants, if only for a short time. Metamorphosis is a commoner Art, not due to any specific conspiracy, but because the commoners had more need to blend in with mortals for survival than the nobility in their white towers.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Hidden Form''' - Camouflages a subject, making it nearly impossibly for them to be detected by the eye. Differs from [[Chicanery|Veiled Eyes]] in that this is true invisibility, but affects sight only.&lt;br /&gt;
* {{dot|2}} '''Impersonate''' - Changes shape into another person, including masking one's kith for another.&lt;br /&gt;
* {{dot|3}} '''Go Ask Alice''' - Allows for changes in size, making people and objects larger than life, or fantastically small.&lt;br /&gt;
* {{dot|4}} '''Merlin's Lessons''' - A change in shape more dramatic than that of Impersonate, allowing for change into an animal; when combined with Go Ask Alice, that animal can be of any size.&lt;br /&gt;
* {{dot|5}} '''Mythic Transformation''' - Transforms fae into a creature not of this world, complete with their powers, provided the user can stave off the crushing grip of [[Banality]] that comes with that power.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''The Fool's Luck: The Way of the Commoner''', page(s) 76-77&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Kryos</id>
		<title>Kryos</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Kryos"/>
				<updated>2014-03-04T15:25:08Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Kryos''' is the Art of cold and ice. Unlike other elemental arts known to the changelings, the powers of Kryos are fairly literal, causing actual coldness, rather than metaphorical chills. Some fear that this Art is closely connected to [[Banality]], given its immobilizing and paralyzing nature. Water surrounds the [[Mer|Merfolk]], which naturally led them to develop an Art to convert it into ice. Of the land-dwelling kiths, the [[Troll]]s most respect and have desire to practice Kryos.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Cold Shock''' - Cools down a room or a person, rarely doing any true damage, but making those who feel it uncomfortable from the temperature.&lt;br /&gt;
* {{dot|2}} '''Gelid Rime''' - Coats a small area in a thin layer of ice, preventing anyone it is placed on from moving that part of their body.&lt;br /&gt;
* {{dot|3}} '''Frost Facsimile''' - Produces an item from solid ice, which may be flimsy like common ice, or, if well crafted, as strong as metal.&lt;br /&gt;
* {{dot|4}} '''Crystal Prison''' - Encases something in a solid block of ice, rapidly cooling them down, and possibly suffocating them if they are a living being.&lt;br /&gt;
* {{dot|5}} '''Coldheart''' - Completely freezes a subject, causing them to become cold, unconscious, and prone to shattering; awakening from this state is difficult, especially before the cantrip's time is up.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Blood Dimmed Tides''', page(s) 77-80&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Aphrodesia</id>
		<title>Aphrodesia</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Aphrodesia"/>
				<updated>2014-03-04T15:11:17Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Aphrodesia''' is the Art of seduction.  The fae version of &amp;quot;Love Potion Number 9&amp;quot;, ranging anywhere from a decent attraction to the subject willing to kill themselves for the object of their affection. The [[Mer|Merfolk]] invented Aphrodesia, but they are no longer the most famous wielders of the power; since the Middle Ages, it has been very closely associated with the passionate [[Satyr]]s, who liken the Art to their ''Song of Pan'' birthright.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Fancy''' - Creates a good first impression, giving someone a notion that they like a specific object that they have never seen before.&lt;br /&gt;
* {{dot|2}} '''Yearn''' - Changes a person's train of thought, leading them to the conclusion that they desire a certain person, place, or thing at some time in the future.&lt;br /&gt;
* {{dot|3}} '''Covet''' - Causes obsession, leading a person to pine over and need someone or something he previously may not have had interest in.&lt;br /&gt;
* {{dot|4}} '''Crave''' - Creates an irrational desire for the object of affection, leading the subject to do almost anything to obtain it, short of endangering himself.&lt;br /&gt;
* {{dot|5}} '''Need''' - The most terrifying and least subtle form of this Art, at this level a short-lived need is created, but one so strong that anyone, even the subject or the object of her desires, can be sacrificed to fulfill it.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Blood Dimmed Tides''', page(s) 76-77&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Wayfare</id>
		<title>Wayfare</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Wayfare"/>
				<updated>2014-03-04T15:11:03Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Art of '''Wayfare''' deals with a changeling's ability to move through space. This involves bouncing and covering far distances, speeding forward on feet that move impossibly fast, and even teleporting from one place to another. The [[Eshu]] have a deep connection with this Art, though as it is a common Art, any can learn it. In some holds, the nobility has come to fear the power of Wayfare, and may act to make it somewhat harder to come by.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Hopscotch''' - Produce an impossible leap, either up or down, and suffer no damage from the resulting collision.&lt;br /&gt;
* {{dot|2}} '''Quicksilver''' - Allows an object to move at an incredibly fast speed.&lt;br /&gt;
* {{dot|3}} '''Portal Passage''' - Creates a temporary opening through any barrier, allowing it to be moved through.&lt;br /&gt;
* {{dot|4}} '''Wind Runner''' - Allows a target to fly, taking to the sky as if they had wings.&lt;br /&gt;
* {{dot|5}} '''Flicker Flash''' - Instantly disappear, and reappear somewhere else in the world, or in the Dreaming (though, it is usually unwise to use it to cross between the two).&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Changeling: The Dreaming Core Rulebook''', page(s) 186-188&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Soothsay</id>
		<title>Soothsay</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Soothsay"/>
				<updated>2014-03-04T15:10:51Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Soothsay''' represents the [[changeling]]'s ability to see into the future. Depending on the [[Category:Realms]] used in conjunction, the changeling may be able to learn information about a person, place, or item. Though Soothsay is a common [[Category:Arts]], those who practice it can sometimes enjoy a status greater than that of the average commoner, as it is an Art that comes naturally only to the most clever and contemplative of Kithain.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Omen''' - The most basic form of prophecy, this [[cantrip]] grants a momentary flash of insight about an object's ultimate fate.&lt;br /&gt;
* {{dot|2}} '''Fair Is Foul''' and '''Foul is Fair''' - Meddles in the affairs of fate slightly, granting a little good luck to an ally, or a tiny bit of bad luck to the enemy.&lt;br /&gt;
* {{dot|3}} '''Tattletale''' - See the world from the perspective of an item that the user has encountered in the past, or knows the True Name of.&lt;br /&gt;
* {{dot|4}} '''Augury''' - Determines an event that will occur in the future; no matter what happens, that event will occur, though the truth behind how it happens may be terribly unexpected.&lt;br /&gt;
* {{dot|5}} '''Fate Fire''' - A strange and complicated cantrip, this speeds up the ravages of karma, causing whatever is coming to someone, good or bad, to catch up to them much faster than expected.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Changeling: The Dreaming Core Rulebook''', page(s) 180-183&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Primal</id>
		<title>Primal</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Primal"/>
				<updated>2014-03-04T15:10:39Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Primal''' allows a [[changeling]] to manipulate the forces of nature, from summoning the elements to communing with inanimate objects. It also gives power over the body, allowing a fae to harden his skin like tree bark, heal injuries, rip flesh apart and even shapeshift. Primal was first taught to the [[Kithain]] by the [[Inanimae]], though the modern version of the Art is very different from Inanimae [[Sliver]]s. The Art remains a common Art, associated with the simple and honest.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Willow Whisper''' - Talk to objects, whether or not they possess the mouth to speak or the mind to think.&lt;br /&gt;
* {{dot|2}} '''Eldritch Prime''' - Create a pure manifestation of one of the most basic elements: fire, water, earth, air, or wood.&lt;br /&gt;
* {{dot|3}} '''Oakenshield''' - Coats an object in protective bark, helping them to protect themselves against damage.&lt;br /&gt;
* {{dot|4}} '''Heather Balm''' or '''Holly Strike''' - Fixes an object or heals a person (''Heather Balm''); damages an object or person to the same degree they could be healed (''Holly Strike'').&lt;br /&gt;
* {{dot|5}} '''Elder-Form''' - Take on the shape of an elemental object, gaining its properties if it exists, or simply its appearance if it does not.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Changeling: The Dreaming Core Rulebook''', page(s) 178-180&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Legerdemain</id>
		<title>Legerdemain</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Legerdemain"/>
				<updated>2014-03-04T15:08:03Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Legerdemain''' allows a [[changeling]] to control his environment through telekinetic means, from remotely picking pockets to grabbing and hurling large objects around. This Art also allows for the creation of solid illusionary objects and creatures. Legerdemain is often considered the specialty of the [[Pooka]], though members of all [[kith|kiths]] may practice it without persecution.&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Gimmix''' - Produces a simple telekinetic movement, allowing an object to be moved at range, but not finely manipulated.&lt;br /&gt;
* {{dot|2}} '''Ensnare''' - Moves an object too heavy to be moved by Gimmix, or a flexible object to attempt to bind an individual.&lt;br /&gt;
* {{dot|3}} '''Effigy''' - Produces a carbon copy of a given item, though traits of that item below the surface fail to be copied.&lt;br /&gt;
* {{dot|4}} '''Mooch''' - An object that is visible to the caster is immediately transferred into the user's possession.&lt;br /&gt;
* {{dot|5}} '''Phantom Shadows''' - Produces a temporary [[chimera]] that appears in the form of what the user desires it to, with some limitation.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Changeling: The Dreaming Core Rulebook''', page(s) 175-178&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	<entry>
		<id>http://dreaming.desertrosedomain.com/index.php?title=Chicanery</id>
		<title>Chicanery</title>
		<link rel="alternate" type="text/html" href="http://dreaming.desertrosedomain.com/index.php?title=Chicanery"/>
				<updated>2014-03-04T14:46:52Z</updated>
		
		<summary type="html">&lt;p&gt;Chrissy: /* References */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Chicanery''' is the deceptive magical power of illusion and emotional manipulation. Those who practice it extensively are often considered somewhat untrustworthy by nobles. Chicanery is a common Art, and is available to members of all kiths, though it is somewhat rare among the noble [[Sidhe]].&lt;br /&gt;
&lt;br /&gt;
== Cantrips ==&lt;br /&gt;
* {{dot|1}} '''Fuddle''' - Alters an existing perception in a small way, such as exchanging one loud sound for another, or faking invisibility from a cover of shadow.&lt;br /&gt;
* {{dot|2}} '''Veiled Eyes''' - Causes an object to be ignored; while not truly invisible, onlookers will not think to notice the object.&lt;br /&gt;
* {{dot|3}} '''Fugue (&amp;quot;Tip-of-the-Tongue&amp;quot;)''' - Removes a memory from a person's mind, or cause one specific moment to stand out and occlude others.&lt;br /&gt;
* {{dot|4}} '''Haunted Heart''' - Evoke some sort of phantom emotion within a subject, by reawakening an emotion felt in the past.&lt;br /&gt;
* {{dot|5}} '''Captive Heart''' - Use emotion as a controlling force, causing a person to believe things about himself that may never have been true.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* '''Changeling: The Dreaming Core Rulebook''', page(s) 172-175&lt;br /&gt;
&lt;br /&gt;
[[Category:Arts]]&lt;br /&gt;
[[Category:Lexicon]]&lt;/div&gt;</summary>
		<author><name>Chrissy</name></author>	</entry>

	</feed>