Psychological Flaws
Addiction: (1 -3 point Flaw)
You are addicted to any one of a variety of things. A one point Flaw would indicate a mild addiction to an easily obtained substance, such as caffeine, nicotine or alcohol. A two-point Flaw would indicate either a severe addiction to any easily obtained substance, or any "mild" drug, such as painkillers, sleeping pills or marijuana. A three-point Addiction might involve heavy street drugs or hard-to-find drugs. The need for these drugs varies from once a day for some to two to three times a day for others, depending on the strength of the drug and the addiction. If, for whatever reason, you are denied access to the drug, you lose a number of dice in all rolls equal to the level of your addiction (one, two or three) until you get your "fix." If you are deprived of the drug for an extended length of time, you will be forced to make a Willpower check (difficulty of 4 for the first day, + 1 for each additional day). If you fail, you will forgo everything and actively seek the drug. This would be an easy way for you to be either controlled or forced to do favors for your supplier, especially if the drug is hard to obtain due to its rarity or price.
Compulsion: (1 point Flaw)
You have a psychological compulsion of some sort which can cause you a number of different problems. Your compulsion may be for cleanliness, perfection, bragging, stealing, gaming, exaggeration or just talking. A compulsion can be temporarily suppressed at the cost of a Willpower point, but it is in effect at all other times.